PDA

View Full Version : games


sol72us@...
09-21-2001, 06:22 AM
1) A finite game is played for the purpose of winning,
an infinite game for the purpose of continuing the play.

9) There are no rules that require us to obey rules.

21) If the prize for winning finite play is life, then
the players are not properly alive.

31) Indeed, the contradiction inherent in all evil is
that it originates in the desire to eliminate evil.

48) War presents itself as necessary for self-protection,
when in fact it is necessary for self-identification.

66) We cannot become a world without being divided
against ourselves.

81) Vitality cannot be given, only found.

83) The more power we exercise over natural process,
the more powerless we become before it.

86) The fact that the technology of slaughter at vast
distances has become extremely sophisticated does not
culturally advance its highly trained operators over
club-swinging primitives; it makes complete the blindness
that was but rudimentary in the primitive.

from
Finite and Infinite Games
by James P. Carse
1986, the free press

sol72us@...
10-30-2001, 06:34 AM
Poets don't kill, they die;
metaphysics doesn't die, it kills.




(from the same book,
I can't remember the number,
and I gave the book away....Pat)




--- In asc2k@y..., sol72us@y... wrote:
> 1) A finite game is played for the purpose of winning,
> an infinite game for the purpose of continuing the play.
>
> 9) There are no rules that require us to obey rules.
>
> 21) If the prize for winning finite play is life, then
> the players are not properly alive.
>
> 31) Indeed, the contradiction inherent in all evil is
> that it originates in the desire to eliminate evil.
>
> 48) War presents itself as necessary for self-protection,
> when in fact it is necessary for self-identification.
>
> 66) We cannot become a world without being divided
> against ourselves.
>
> 81) Vitality cannot be given, only found.
>
> 83) The more power we exercise over natural process,
> the more powerless we become before it.
>
> 86) The fact that the technology of slaughter at vast
> distances has become extremely sophisticated does not
> culturally advance its highly trained operators over
> club-swinging primitives; it makes complete the blindness
> that was but rudimentary in the primitive.
>
> from
> Finite and Infinite Games
> by James P. Carse
> 1986, the free press